
This is a simple toy I made, utilizing 2.5D graphics in Godot Engine. I used Toon Boom Jump!, an experimental product that allowed hand-drawn 2D graphics to be imported into 3D scenes.
Video of project
Play in browser
Designing the main character
Hopper, the main character, was designed for a mascot competition by Toon Boom Animation’s Jump team. He won 1st prize!
-
By dual-wielding his enchanted tools — a larger-than-life paintbrush, and a wrench that makes pixels — Hopper represents how the new product magically fused the worlds of 2D animation and gaming.
In-engine (Godot Engine + Toon Boom Jump)
Raw animation
Concept


